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Wiz-War: Bestial Forces

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Description

Bestial Forces is the second expansion for Wiz-War, bringing 3 new schools of magic—Mythology, Totem, and Draconic—along with 6 dangerous monsters for your dungeon.

The Mythology school offers new challenges for monsters and introduces powerful items known as "relics." The Draconic school focuses primarily on mutating creatures and casting magical attacks. Finally, the Totem school allows for various effects triggered by placing totems on the board, such as boosting spell energy, slowing down opponents, or preventing damage.

The expansion is in English.

Box contents:

  • 1 plastic wizard figure with base
  • 1 sector board - expands the game to five players
  • 1 life counter
  • 52 tokens and markers for hexes, spells, and items
  • 72 cards from the three new schools of magic
  • rules

Product's details

Manufacturer
Fantasy Flight Games
Difficulty
2.58/5
Alternative names
Wiz War: Forze Bestiali
Wiz-War: Bestial Forces
Wiz-War: Bissige Biester
Language
Rules English
Components English
Boardgamegeek
7.91/10
The theme of the game
Fantasy
Bojové
Parameters
Weight: 1500 g
EAN
9781616619145
Product code
16699
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Reviews

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5 (1 reviews)

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Marek Š. 

Craftsmanship: 90%, the new figures turned out great. My only criticism is the dragon; it could have been bigger.
Rules: 90%; once again, three new schools of magic. One of them includes artifacts you carry instead of treasure, and monsters you control (so it's not like the transmutation from the base game; it's a second figure for the wizard). Both really spice up the game, but they are powerful elements that you don't necessarily have to draw from the deck. That's why the game balance suffered a bit.
Difficulty: 100%; the new elements significantly increased the tactical depth and the possibilities for using various combos.
Verdict: 95%; if you don't need a 5th player, I think this expansion is better than Malefic Curses. Again, it's not essential, as the game is great even without it.

Zpracování: 90%, nové figurky se povedly. Jedinou kritiku snese drak, mohl být větší.
Pravidla: 90%; opět tři nové školy kouzel, jedna z nich zahrnuje artefakty, které nosíte míst pokladu a monstra, které ovládáte (takže ne jako transmutace ze základu, jedná se o druhou figurku k čaroději). Obojí dost oživuje hru, ale jedná se o silné elementy hry, který si nemusíte nalízat z balíku. Proto utrpěla rovnováha hry.
Obtížnost: 100%; nové prvky výrazně zvýšily taktizování ve hře a možnosti využití různých komb.
Závěr: 95%; pokud nepotřebujete 5. hráče, tak tohle rozšíření je podle mě lepší než Malefic Curses. Opět se ale nejedná o nezbytnou věc, hra je dobrá i bez toho.

10 years ago
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