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Description
Troika! is a complete science-fantasy role-playing game manual packed with useful information and inspiring material. It’s a perfect pick for fans of OSR (Old School Renaissance) gaming. The game features a unique visual style and a slightly psychedelic setting. It stands out in the RPG world for its distinct visuals, setting, and mechanics.
The manual is in English, the rules are accessible, and you only need two six-sided dice to play.
Troika! is a complete science-fantasy RPG full of critically acclaimed writing, built-in wonder and room for everyone at the table to go wild!
Inside the book you will find:
- A complete role-playing game capable of handling anything from single sessions to decades long campaigns.
- A science-fantasy universe in the spirit of works such as Dying Earth, Viriconium, and Book of the New Sun.
- 36 unique player character backgrounds from Ardent Giant of Corda to Zoanthrope.
- No huge essays explaining the setting or lore! Everything you need to know is tucked away inside the items, spell, enemies and backgrounds.
- The freedom to allow and positively encourage every group of players to interact with the setting differently; each game group will be unique.
- An innovative initiative system which mimics the chaos of battle; you never know when or if your turn will come!
- 70+ spells in a world where magic is commonplace. Even your barber will have a little pizzazz.
- A completely open game licence for making your own books.
Product's details
154 × 216 mm
116
Hardcover
978-0-9957567-2-4
Angličtina
2019
Weight: 330 g
9780995756724
48022
Reviews
15 (1 reviews)
Troika! is Planescape engaged to Monty Python. It's bizarre and soaked in British humor.
It features some pretty interesting mechanics, including character generation that's almost automatic—you roll the dice because it's assumed characters can die easily (though they don't have to).
Initiative is handled by taking a bag and throwing in an item for everyone involved in the fight, plus one extra item marked as the end of the round. You then pull these items out of the bag blindly, and the character whose item is drawn goes next. If the end-of-round item is pulled early, everything goes back in the bag and you start over. It perfectly captures the chaos of battle.
The book includes an example adventure where players must navigate bizarre encounters on a hotel staircase to reach the top floor, where they've rented a room. You can see an example in the photo.
Troika je Planescape zasnoubeny s Monty Pythonem. Je bizarni a prosaknuta britskym smyslem pro humor.
Obsahuje docela zajimave mechanicke reseni, mj se postavy generujou temer automaticky, hodem kostkou, protoze se predpoklada, ze muzou snadno zahynout (ikdyz se to stat nemusi).
Iniciativa se resi tim, ze se vezme sacek, tam se nahazou jakekoliv predmety za kazdeho, kdo bojuje + jeden, ktery se oznaci za konec tahu. Pak se tyto predmety naslepo vytahujou ze sacku a na tahu je ta postava, ci predmet byl zrovna vytazen. Pokud se predcasne vytahne konec tahu, tak se vsechno dava zpatky do sacku a jede se znovu. Melo by to zachytit zmatek, ktery se odehrava behem bitev.
Soucasti knihy je priklad dobrodruzstvi, ktere spociva v tom, ze se musi hraci dostat pres bizarni strety na schodisti hotelu na jeho posledni podlahu, kde maji pronajaty pokoj. Priklad muzete videt na fotce.
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