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Mangrovia

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Description

In the game Mangrovia, you compete in the Caribbean to secure the best spots for your huts. The most successful player becomes the successor to the old chief. The best building sites lie along divine paths lined with statues of gods. You also earn points by controlling sacred sites and collecting amulets. Plan your moves carefully. Building requires resources and the corresponding landscape card for the area where you intend to build.

The game is in English.

Package contents:

  • 1x game board
  • 85 cards (32 landscape cards and 53 treasure cards)
  • 1x boat
  • 2 bird of paradise tokens
  • 1x starting player talisman
  • 40 amulets
  • 1x amulet bag
  • 10 columns (2 in each player color)
  • 10 bowls (2 in each player color)
  • 8 sticks
  • 16 stone field tiles

Links

video (English)

Product's details

Manufacturer
Zoch
Difficulty
2.45/5
Alternative names
Mangrovia
Language
Rules English
Components English
Number of players
2-5
Minimum age of players
10 years
Game length
75 min.
Year of publication
2014
Parameters
Weight: 1500 g
Product code
17945
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Simona D. 

A Eurogame with beautiful visuals. As with all Euros, the theme and appearance are just in the background, while the game mechanics are far more important (which is probably why the creators don't mind at all that the amulets look like Christmas baubles). I really liked the mechanism of 2 linked actions, where the player who performs their first action first must take their second action last.

I can't judge how the game stacks up against similar titles, but since I prefer games with high player interaction (there's none here, except for someone taking a spot you wanted) and where theme and appearance come first (or at most third), Mangrovia neither thrilled nor offended me...

Euro hra s pěkným vizuálním zpracováním. Jako u všech eur je téma a vzhled pouze v pozadí a mnohem důležitější jsou herní mechanismy (asi i proto tvůrcům vůbec nevadí, že amulety vypadají jako vánoční baňka). Velmi se mi líbil mechanismus 2 spojených akcí, kdy hráč, který jako první vykonal svoji první akci, musí hrát svoji druhou akci až jako poslední.

Nemůžu soudit, jak si hra stojí mezi sobě podobnými, ale vzhledem k tomu, že já jsem spíš na hry, kde je velká interakce mezi hráči (tady není žádná, teda kromě toho, když někdo přebere někomu políčko, na které chtěl jít on) a téma a vzhled je na prvním (nebo max třetím) místě, tak mě Mangrovia ani nenadchla, ani neurazila...

10 years ago
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