Description
Can you survive on the mysterious Snake Island with a bounty on your head? Assassins of Allansia is a gamebook from the Fighting Fantasy series. Book in English.
PART STORY, PART GAME - PURE ADVENTURE! After accepting a challenge to survive on Snake Island, a nightmare unfolds when a bounty is placed on your head. From being the hunter, you become the hunted. Now you must find the Assassins before they find you. But who are they? Where are they? Everybody you meet could be an assassin. Trust no-one…
Books in the series Fighting Fantasy (English)
collective of authors
Product's details
Paperback
129 x 198 mm
9781407196831
Angličtina
272
15
2019
Weight: 220 g
9781407196831
47834
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Reviews
15 (1 reviews)
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Assassins of Allansia is an untranslated Fighting Fantasy gamebook by Ian Livingstone, set chronologically between City of Thieves and Deathtrap Dungeon. Lord Azzur wants revenge for Zanbar Bone and sends a legion of assassins after you. Taking them out leads you straight to the stage of Baron Sukumvit’s festival, where a new challenge awaits before the story continues in Deathtrap Dungeon. The gamebook is brilliantly structured; you don't need to draw a map, the pace is fast, and while it isn't overly difficult, it’s incredibly fun. The only downside is the Scholastic edition, which features rather childish illustrations. Otherwise, it’s a masterpiece.
Vrahouni Allansie je u nás dosud nepřeložený díl ze série FF, jehož autorem je Ian Livingstone a příběhově spadá mezi Město zlodějů a Labyrint smrti. Lord Azzur chce pomstít Zanbara Boneho a posílá na tebe celou legii asasínů, jejichž postupná likvidace tě zavede až na pódium festivalu barona Sukumvita, kde tě čeká další výzva a pokračování příběhu v Labyrintu smrti. Gamebook je skvěle komponován, nemusíte si kreslit mapku, děj je svižný, ne příliš náročný, o to více zábavný. Jedinou vadou na kráse je dětské vydání od Scholasticu s naivními ilustracemi. Jinak všechna čest.
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