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Description
Necromunda: The Book of Peril is an expansion rulebook focused on the Guilds.
The book is in English.
Book contents:
- History and background of the Guilds
- Rules for Venator Gangs – a mix of hired guns from various origins
- New equipment and weaponry
- Rules for new zones: Ancient Manufactorum, Stygian Depths, Sump Sea, Dome Jungle, Warp-tainted, and Unstable Dome
- Rules for deploying Sector Mechanicus, Sector Imperialis, and Death World terrain
- 5 new scenarios
- Rules for new Hired Guns: Kal Jericho, Scabs, Freikstorn Strix, Arbelesta Raen Catallus, Aramista Dae Catallus, Mortanna Shroud, Apollus Kage, Thaetos 23-2, Rex Spires, and Vorgen ‘Gunner’ Mortz
- And more
Product's details
Hardcover
9781788264761
Angličtina
2019
Weight: 500 g
9781788264761
42200
Reviews
15 (1 reviews)
Wow, this expansion is absolutely packed. The nice hardcover version ensures it won't be merged into some overpriced compendium a year from now. But that's not the main thing.
The Book of Peril contains a massive amount of content. There's excellent new background on life in Necromunda at the beginning of the book. This is followed by new background on the Guilds (slavers, water-gatherers, corpse-collectors, promethium merchants...), which paints the "civilian" life of the 41st millennium in truly grimdark colors.
Next come some truly amazing rules for allied Guild mini-gangs (they'll surely have resin models from Forgeworld soon, but nothing stops you from converting your own!). And perhaps the definitive rules for bounty hunter gangs.
And we're not even halfway through! The second part focuses on various perils, featuring new missions and environmental effects designed to simulate specific conditions, from warp-tainted areas to darkness filled with monsters.
There are also rules for a multitude of Citadel terrain pieces, from Imperial statues to Deathworld man-eating plants. It offers a huge number of ways to make your battlefield more interactive.
Throughout the book, you'll find various Dramatic Personae scattered about, each with unique rules and the potential to get their own models. My personal favorite is the sanctioned psyker bounty hunter with a quasi-baroque collar/corset made from the bones of other psykers. And, of course, plenty of beautiful new artwork.
Vau, tak toto je naozaj nadupané rozšírenie. Pekná hardcover verzia dáva istotu, že o rok nebude zlúčená do nejakého predraženého kompendia. Ale to nie je hlavné.
Book of Peril obsahuje strašné kvantum obsahu. Výborný nový backround o živote na Necromunde na začiatku knihy. Následne nový backround o Gildách (otrokári, zberači vody, zberači mŕtvol, obchodníci s prométhiom...), ktorý vykresľuje "civilný" život 41. tisícročia v poriadne grimdark farbách.
Následne úplne úžasné pravidlá pre spojenecké Gildové minigangy (čoskoro budú mať určite modely z rezinu od Forgeworldu, ale nič vám nebráni konvertovať!). A snáď definitívne pravidlá pre gang lovcov ľudí.
A to nie sme ani v polovici! Druhá časť je zameraná práve na rôzne perils, obsahuje nové misie, enviromentálne efekty, ktoré majú simulovať špecifické podmienky od warpu po tmu plnú monštier.
A pravidlá pre množstvo Citadel terénov, od Imperiálnych sôch po Deathworld ľudožravé rastliny. Ohromné množstvo možností, ako zinteraktívniť bojisko.
Po celej knihe sú navyše rozosiate rôzne Dramatic Personae, s unikátnymi pravidlami a potenciálom, že dostanú vlastné modely. Môj osobný favorit je sanckionovaná psykerka-bounty hunterka s kvázibarokovým golierom/korzetom z kostí iných psykerov. A samozrejme, množstvo nových nádherných artworkov.
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