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Infinity - Rules (Second Edition)

Description

One hundred and seventy-five years in the future. Humanity has survived, but for how long? The human race has reached the stars. Massive merchant ships, owned by international communities known as circulars, jump through wormholes from one star system to another. Old nations are grouped into international federations that have divided the star systems among themselves. Fights and conflicts are the order of the day. Everyone wants everything. Living a peaceful life is difficult - and there is also a threat from space…

In Infinity, players take on the role of commanders of small military, police, and other tactical units sent to complete specific missions based on the chosen scenario, such as conquering enemy territory, protecting VIPs, or retrieving secret data. The game is played with 28mm metal miniatures.

The book is a hardcover, contains 232 full-color pages, and includes everything you need to play Infinity - lore, faction information, equipment, weapons, tokens, and rules. The rules are in English; with the purchase of this book, you will also receive a Czech version of the rules section. This is the second edition of the rules.

Player Factions

  • PanOceania is a melting pot of cultures, the heir to the best democratic and social traditions of the West.
  • Yu Jing The entire Far East has united under the banner of what was once China, but has now formed a single, albeit diverse, oriental culture.
  • Ariadna is made up of the descendants of the first human colonization ship, which disappeared into a wormhole and was considered lost.
  • Haqqislam, the new Islam, is a smaller force that owns a single star system, Bourak. Distancing itself from fundamentalism, Haqqislam bases its culture on Islam.
  • Nomads consist of three massive ships whose inhabitants, dissatisfied with a society controlled by large macroeconomic blocks and A.I., have become independent and roam the universe, trading from system to system.
  • Combined Army is a collection of alien races united under the rule of the Evolved Intelligence, an ancient but superior artificial mind with hegemonic aspirations and respect for any race that crosses its path.
  • ALEPH is a unique artificial intelligence controlling the data networks and technological systems of the entire Human Sphere. ALEPH is humanity's greatest ally, and without it, sociopolitical and economic systems would collapse almost immediately.
  • Mercenary groups and "corporate warriors" provide logistical, tactical, and lethal support to anyone who pays their fees, from state armies to O-12 or the energy industry.

Links

Download rules (pdf, Czech)
Video tutorial (Czech)

Product's details

Language
Rules English
Components English
Number of players
2-8
Minimum age of players
12 years
Game length
60 min.
Year of publication
2008
Boardgamegeek
8.06/10
Parameters
Weight: 500 g
Product code
5849
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