Weaver Courts
/ productsFar to the west of the Hundred Kingdoms, beyond the Cairngall mountains in the north and the Bitter Sea in the south, lies an ancient land where the song of exotic birds never ceases and the leaves are always rustling. Here, beyond the borders of the human empire, live the beings known as the Faerann, the Weaver Courts, ancient kin to The Spires faction. They divide themselves into four seasonal courts – Spring, Summer, Autumn, and Winter.
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The Weaver Courts faction offers a unique take on Conquest, bringing elusive, ranged-combat units to the table. Unlike other similar units, they don't rely solely on firepower to win – they introduce a brand-new combo-building dynamic to the game. Weaver Courts regiments use universal Marks, which act like planting seeds; depending on faction rules, spells, and more, they can bloom into various effects. Plan your turn carefully – your strategy can lead to success, or total failure!