Description
Venture into the world of Mythic Bastionland, a tabletop RPG set in the imagined past of Into the Odd (Do podivna) and Electric Bastionland. Start as a young knight seeking glory—hunt Myths, protect the Realm, and gain power and respect. The game combines fast, decisive combat with the tactical options of the Gambit system and Feats, all while you explore your own hex-mapped world filled with legends and myths.
The game is built on the Into the Odd system, so the rules are light but the atmosphere is rich—a blend of horror and cosmic weirdness. Perfect for 1–5 players plus a Referee, suitable for both long-term campaigns and quick one-shots.
This RPG is in English.
Mythic Bastionland won Gold at the Ennie Awards 2025 for Best Layout and Design.
Take the Oath and venture into Mythic Bastionland, a tabletop RPG set in the imagined past of Into the Odd and Electric Bastionland , built on the same lightning fast, ultra-streamlined rules system. Designed by Chris McDowall and illustrated by Alec Sorensen.
KNIGHTS IN SEARCH OF GLORY
In Mythic Bastionland you begin as a young knight errant, seeking the glory to lead warbands, earn a place in court, and rule your own domain. Glory is found in hunting the Myths of this world and manifesting them into reality while protecting the Realm from their strange influence.
Each player is one of 72 Knights, with personal equipment, a unique ability, and a passion that fuels their spirit. As your glory grows, you might eventually embark on the legendary City Quest, an impossible challenge to find The City itself, a shining metropolis seen only in dreams.
RULES LIGHT, FLAVOUR HEAVY
The streamlined rules support a campaign of exploration, where you traverse your own hex-mapped realm filled with myths. Each slowly revealing their omens as you journey through their land. The book comes with 72 of these Myths, enough to know there’s always a new surprise hidden in the woods.
Hex-crawling, domain management, ageing, exploration, and mass battles are all handled through fast, streamlined mechanics.
Mythic Bastionland is fast-paced and rules-light encouraging creative problem solving and decisive combat. The game is designed for both ongoing campaigns spanning seasons and ages, and fast-paced one-shots focusing in on a particular adventure of a company of knights. It’s perfect for groups of 1-5 players plus a Referee.
DECISIVE COMBAT
Nobody ever rolls to hit. You go straight to the damage roll. Every turn you decide to stay in the fight matters.
Use the new Gambit system to push enemies, splinter shields, drag them down from their steeds, and deftly reposition yourself. As Knights you also use Feats to Smite for extra damage, Focus on the perfect tactical manoeuvre, or Deny the strongest attacks of your foes.
This all sits on top of the same lightning-fast combat system familiar from Into the Odd.
A PAST THAT NEVER WAS
Mythic Bastionland is inspired by British folklore, Arthurian legends, and our own myths of the medieval era. I’m especially interested in the lies we tell about history, whether by misconception or design.
Just as this game was written in 21st Century Britain, this world was born from the stories told in Industrial and Electric Bastionland.
A past that never was, brought to life, and a place that you can visit if you know the way.
Product's details
Hardcover
286 x 222 mm
9781916386112
Angličtina
210
2025
9781916386112
74487
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Reviews
25 (2 reviews)
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I recommend this to all fans of Dark Souls, dark fantasy, and TTRPGs. It's an RPG book built on OSR foundations, from the creator of the legendary titles Into the Odd and Electric Bastionland, following the motto: flavour-heavy, rules-light. Compared to his previous RPGs, the author perfects the game and enriches it with a hexcrawl system for navigating the hexagonal map. The illustrations are stunning, the myths are chilling, and the patrons are either unreachable or downright unpleasant. 10/10, highly recommended.
Odporúčam všetkým fanúšikom Dark Souls, temnej fantastiky a TTRPG. Ide o RPG knihu založenú na OSR základoch, od tvorcu legendárnych diel Into the Odd a Electric Bastionland s mottom: flavour-heavy, rules-light. V porovnaní s predchádzajúcimi RPG autor doťahuje hru do dokonalosti a obohacuje ju o hexcrawl - pohyb po šesťuholníkovej mape. Ilustrácie sú nádherné, mýty mrazivé a patróni nedostupní alebo rovno nepríjemní. 10/10 odporúčam.
A fresh RPG that draws from Arthurian myths and takes them to the next level. The book itself is packed with stunning illustrations that complement revolutionary mechanics—rooted in OSR, yet bold enough to modernize where it counts.
Neotřelé RPG, které čerpá z Artušovských mýtů a posouvá je na vyšší úroveň. Kniha je sama o sobě je plná skvělých ilustrací, které doplňují revoluční mechaniky, které se opírají o OSR, ale nebojí se modernizovat tam, kde to je třeba.
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