Description
Fallout: The Roleplaying Game Core Rulebook is the essential guide for your tabletop adventures in the post-apocalyptic world of the beloved Fallout video game series.
The rulebook is in English.
In 2077, the storm of nuclear war reduced most of the planet to cinders. From the ashes of nuclear devastation, a new civilization will struggle to arise. A civilization you will shape.
How will you re-shape the world? Will you join with a plucky band of survivors to fight off all-comers and carve out your own settlement? Will you team up with pre-existing factions like the Brotherhood of Steel or Super Mutants to enforce your own ideals on the Wasteland? Ghoul or robot, paladin or raider, it’s your choice - and the consequences are yours. Welcome to the Wasteland. Welcome to the world of Fallout.
This 438-page hardbound rulebook features a gorgeous cover design evoking the iconic Vault-Tec jumpsuit. Inside, you will find rules and lore for roleplaying in the Fallout world, as well as concept art from the Fallout videogames. Utilizing Modiphius’ celebrated 2d20 cinematic role-playing system, the Fallout RPG will take players on an exciting journey into the post-apocalypse!
Create your own survivors, super mutants, ghouls, and even Mister Handy robots. Immerse yourselves in the iconic post-nuclear apocalyptic world of Fallout, while gamemasters guide their group through unique stories and encounters. The 2d20 edition of Fallout is as close to the bottlecap bartering, wasteland wandering, Brotherhood battling excitement as you can get.
Rulebook contents:
- Immerse yourself in this genre-defining setting with the official Fallout™ tabletop roleplaying game.
- Create your group of original characters including vault dwellers, ghouls, super mutants, and even robots. Tell your own stories of survival in post-nuclear America using a host of non-playable characters and horrific mutated creatures.
- Use iconic weapons, armor, chems, and items transferred straight from the video game. Scavenge the ruins of the old world and make your mark on the Wasteland.
- Utilize the 2d20 System - a roleplaying rules set that supports both story-led adventures and detailed gameplay. Use Action Points to power your incredible wasteland wanderers, and augment their actions with your fantastic Perks.
- Use an extensive catalogue of creatures and characters from the world of Fallout.
- Gamemasters can kick things off with story hooks immersed in the Fallout universe, roll and build random encounters from tables inside the book, and even randomly generate locations and loot for their players.
- 'With a Bang or a Whimper' 18 page introductory adventure
Product's details
Hardcover
97819127436
Angličtina
438
2021
Weight: 1434 g
9781912743681
51521
We recommend
collective of authors
Reviews
14 (1 reviews)
- most beneficial
- latest
Hey there,
Thanks to its brilliant mechanics, the rulebook offers a sophisticated system that perfectly captures the survival atmosphere of the Fallout world.
Do you want to play as a mercenary wandering the wasteland, a Vault scientist, or maybe even a Mister Handy? No problem. The rules don't set rigid boundaries, so you can use the Perk and S.P.E.C.I.A.L. systems to build a character that isn't just a carbon copy of what we know from the games. While the Perk system might tempt you toward stereotypes, the choice of how your character develops as you level up is entirely up to you.
The game offers a lot, but it doesn't try to be an epic action RPG—quite the opposite. Every hit you take will be felt, and every miss will sting; health is scarce, and so is ammo. You live only on what you find or trade.
The system features fairly simple rules where you combine your S.P.E.C.I.A.L. stats and skills, which range from 4 to 16. You always roll 2d20 (you can buy up to 3 additional dice for tougher rolls). The Gamemaster sets the difficulty of the roll from 1 to 5. On the twenty-sided dice, you need to roll a number equal to or lower than your combined total (e.g., if you want to punch someone, you combine Strength + Unarmed; let's say the total is 12 and the difficulty is 1—nothing stops you from hitting, so to succeed, you need to roll an 11 or less on at least one die).
I’ll go out on a limb and say that these rules are far simpler and more interesting due to their variability than Dungeons & Dragons.
The weapon system is equally well-crafted, including all the possible upgrades that can completely transform a weapon's base stats. You can turn a slow pistol into a deadly submachine gun or convert an old hunting rifle into a truly devastating sniper rifle.
The book is beautifully designed, and all the illustrations will be instantly recognizable to anyone who has played the Fallout game series.
I highly recommend these rules, and I think they will look great on the shelf of any fan of Pen & Paper RPGs and Fallout.
Your Jenkys
Ahoj,
pravidla nabízí díky skvělým mechanikám, propracovaným systém, který vám přesně navodí survivalový svět Falloutu.
Chcete hrát za žoldáka co se toulá pustinou, za vědce z Vaultu nebo snad za Mistera Handyho? Žádný problém, pravidla nemají nastavené mantinely a proto si můžete díky systému Perků a S.P.E.C.I.A.L. sestavit takovou postavu, která není jak přes kopírák jako známe ze všech her. Ovšem systém Perků vás láká sběhnout k stereotypům , jenže volba postavy, kam se budete postupem levelů ubírat, záleží zcela na vás.
Hra nabízí opravdu hodně, nehraje si na epické akční RPG, ba naopak. Každá rána, kterou dostanete bude znatelně cítit, stejně tak která padne vedle, životů je málo a munice taktéž. Žijete jen z toho co naleznete nebo směníte.
Systém nabízí celkem jednoduchá pravidla, kdy kombinujete vaše S.P.E.C.I.A.L. a skilly, které se pohybují mezi 4-16. Pokaždé házíte 2d20 (můžete si dokoupit na náročnější hody až 3 další kostky). Gamemaster vám určuje náročnost hodu od 1 do 5. Na dvacetistěnných kostkách potřebujete hodit stejné číslo nebo menší než je daná kombinace (např. chcete uděřit pěstí, kombinujete Strenght + Unarmed, řekněme, že číslo bude 12, obtížnost je 1, nic vám v zásahu nebrání, aby jste tedy uspěli, potřebujete hodit, alespoň na 1 kostce 11 nebo méně).
Odvážím si za mě i naspat, že pravidla jsou daleko jednodušší a zajímavější díky variabilitě než Dungeons & Dragons.
Podobně je propracovaný i zbraňový systém a všechny možná vylepšení, které dokážou změnit celou původní podstavu zbraně a z pomalé pistole, uděláme smrtící samopa nebo ze staré lovecké pušky uděláte opravdu drtivou odstřelovačku.
Graficky je kniha krásně zpracovaná a všechny ilustrace můžeme hrát již z her série Fallout.
Pravidla zcela doporučuji a myslím, že se budou vyjímat na poličce každého fanouška Pen & Paper RPG her a Falloutu.
Váš Jenkys
1 - 1 reviews from 1