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Description

Burning Wheel is a fantasy role-playing game that brings a host of innovative elements to the classic RPG concept. The core rulebook covers the full spectrum of the game—character attributes, skills, weapons, combat, magic… all approached in a unique and unconventional way. The game features a complex system for resolving social conflicts, a sophisticated reward mechanic, and a system for abstract character wealth. Its most striking feature is the ruleset for personal character goals and beliefs. All you need to play is paper, a pencil, and standard six-sided dice.

The rules are written in engaging English. This revised hardcover edition spans 600 pages with black-and-white illustrations. We highly recommend it to all fans of fantasy RPGs; it is a true gem of the genre. The game was named RPG of the Year 2003 by GamingReport.com reviewers.

Links

rules preview
Gold Edition introduction (video)

Product's details

Parameters
Weight: 1000 g
Product code
6351
Classified in categories

Reviews

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Ondřej Š. 

In a word: Awesome!

Once you grasp the core mechanics, you're golden. Everything else is just a modification of that system's heart. For a GM, this game is a relief since you're working on a 1-10 decision scale. I was captivated by the life path system—creating a character that truly stems from their history, social standing, and other factors.
The game has no classes; everything is based on a skill system with over 100 options. There is no such thing as a level. Your character improves based on how often they use their skills.
The English is readable, and no one should have any major trouble with the translation. However, expect to do a lot of flipping through pages and searching at first. Remembering the individual skills will be particularly tricky. I recommend making at least a basic summary in Czech.
Give the game a try and don't let the English or the potentially steep learning curve put you off. Add the individual game mechanics (partly from The Rim) gradually, otherwise, you'll end up with a total mess at the start.

Jedním slovem: Bomba!

Jakmile pochopíte základní mechaniku tvorby, máte vyhráno. Zbytek jsou už jen modifikace toho systémového jádra. Pro GM je tato hra vysvobozením, jelikož se pohybuje na rozhodovací škále 1-10. Uchvátil mě systém životních cest - tvorba postavy, která opravdu vychází z historie jejího života, postavení ve společnosti a dalších faktorech.
Hra nemá povolání, vše je založeno na systému schopností, kterých je více jak 100. Ve hře neexistuje pojem úroveň. Postava se zlepšuje díky frekvenci používání svých schopností.
Angličtina je čtivá a s překladem by nikdo neměl mít zásadní problém. Nicméně zpočátku očekávejte, že budete hodně listovat a hledat. Obzvláště zapamatovat si jednotlivé schopnosti bude problém. Doporučuji si udělat alespoň základní přehled česky.
Hru vyzkoušejte a nenechte se odradit angličtinou a možná vyšší počáteční obtížností na pochopení. Jednotlivé herní mechanismy (z části The Rim) přidávejte postupně, jinak budete mít ze hry zpočátku hrozný guláš.

11 years ago
0

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